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Garment Patterning & Simulation

ARCHIVE PATTERN PROJECT

A 3D render of extant garment from Penn State University's Costume Archives. The fabric texture was replicated in Substance Painter.

Programs used: Marvelous Designer, Blender, Substance Painter, Adobe Illustrator.

 
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Garment Patterning & Simulation

DIVER

This early 1900s diving suit was researched, patterned, and textured to be featured in an image modeled and rendered by David Ridder.

Programs used: Marvelous Designer, Blender, Substance Painter.

 
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Garment Patterning & Simulation

1867 WORTH & BOBERGH SLEEVE

A digital render of a sleeve patterned from an extant garment from the collections at the Albany Institute of History and Art.

Programs used: Marvelous Designer, Blender, Substance Painter, Adobe Illustrator.

 
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Garment Patterning & Simulation

COLLARS

A variety of collars simulated from patterns drafted for a course in pattern drafting for the theatre.​ Featuring busts from the British Museum. Layout and lighting by David Ridder.

Programs used: Marvelous Designer, Blender, Substance Painter, Adobe Illustrator.

 
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Garment Patterning & Simulation

MOCKUPS

A variety of mockups simulated from basic patterns drafted for a course in pattern drafting for the theatre.​

Programs used: Marvelous Designer, Blender, Substance Painter, Adobe Illustrator.

 
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Garment Patterning & Simulation

EXOMIS PRIME

A kind man wearing a Roman exomis.

Programs used: Marvelous Designer, Blender, Substance Painter, Adobe Spark

 
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